A number of 'Gadgets' - including my list of favourite blogs - have suddenly disappeared! No, I wasn't editing the blog at the time...I saw some notice in the browser saying "invalid blog list" or something of the sort, and when I looked at the Layout in Design view the blog list and a number of other list gadgets were simply missing.
The blog is backed up and I have searched the backup but the blog list content does not appear to be included. This means I am going to have to recreate it from scratch. The list was a long one and, regretfully, I can give no guarantee that I will be able to recreate it in its entirety.
My apologies to any or all bloggers whose blogs are missing. Please bear with me while the list is rebuilt. I will start with those blogs kind enough to link to this blog.
UPDATE
It seems that I am not alone and that Google are working on the problem. If you also have this problem, Google your blog's name and click on the little triangle to open a cached copy. You can then save the page.
UPDATE 2
Topic on Blogger Help Forum: Link
UPDATE 3
I'm pleased to note that the Blog List and other list widgets have been restored and sooner than I expected...so thanks, Google, for sorting it out. Despite the glitch, seeing this get fixed does promote my confidence in the Blogger system.
Friday, 30 September 2016
Tuesday, 27 September 2016
Gruntz 15mm: Sci-Fi skirmish
Although I spend half my time thinking I should focus on a few key games, I spend the other half musing about expanding into new 'periods'. My current fad is 15mm Sci-Fi skirmish, something that has been gnawing away at me since April. Despite the plethora of 15mm SF stuff at the Salute show, it was only when surfing the web a few days later that I actually got bitten. That was, I admit, very bad timing.
Anyway, a review of the rules options led me to Gruntz 15mm which seemed to be the most attractive and promising. I've studied the rules and I've read reviews and explanations, but I haven't actually played them. I expect they're fine, but what has captured my imagination is the army-building aspect.
Although Gruntz offers its own very wide universe and backstory, it is a completely flexible system which allows you to plug in any models you want. Although the armies I'd like to create would have SF technology like power armour, mechs and grav tanks, my current interests are based around near-future terrestrial factions rather than extra-terrestrials.
I have three in mind: a mid-tech 'RussFed' army using ArmiesArmy models, a hi-tech 'US Marine' army using mainly GZG models, and maybe a lo-tech 'Caliphate' army using Khurasan figures. There are other possibilities, but I don't want to over-extend before I even start.
Gruntz has the advantage of being playable on quite a compact table (say 4' x 4') and requires only a modest collection of figures and vehicles for each army (say 300 points in game terms). I've been thinking about a number of scenery options - a ruined city, oil refinery or shanty town - but my current favourite is a recycling plant and scrap yard which will provide plenty of loose clutter.
As I don't seem able to shake this fad off and with the SELWG show coming up shortly, I am highly likely to go into purchase mode.
Anyway, a review of the rules options led me to Gruntz 15mm which seemed to be the most attractive and promising. I've studied the rules and I've read reviews and explanations, but I haven't actually played them. I expect they're fine, but what has captured my imagination is the army-building aspect.
Although Gruntz offers its own very wide universe and backstory, it is a completely flexible system which allows you to plug in any models you want. Although the armies I'd like to create would have SF technology like power armour, mechs and grav tanks, my current interests are based around near-future terrestrial factions rather than extra-terrestrials.
I have three in mind: a mid-tech 'RussFed' army using ArmiesArmy models, a hi-tech 'US Marine' army using mainly GZG models, and maybe a lo-tech 'Caliphate' army using Khurasan figures. There are other possibilities, but I don't want to over-extend before I even start.
Gruntz has the advantage of being playable on quite a compact table (say 4' x 4') and requires only a modest collection of figures and vehicles for each army (say 300 points in game terms). I've been thinking about a number of scenery options - a ruined city, oil refinery or shanty town - but my current favourite is a recycling plant and scrap yard which will provide plenty of loose clutter.
As I don't seem able to shake this fad off and with the SELWG show coming up shortly, I am highly likely to go into purchase mode.
Labels:
15mm,
ArmiesArmy,
Gruntz 15mm,
GZG,
Khurasan,
Sci-Fi
Tuesday, 14 June 2016
Other potential 20thC projects
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| Pendraken 10mm early WW1 British |
Another conflict that has previously captured my interest is the Chaco War, but given the current availability of figures and vehicles, this would be much better tackled in 15mm.
![]() |
| Pendraken 10mm Colonial Egyptians |
Finding appropriate artillery is an issue but there are options which most people wouldn't be knowledgeable enough to question!
Wednesday, 25 May 2016
Chinese Warlord Era in 10mm
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| Pithead Miniatures Chinese Winter Infantry Korea |
![]() |
| Pendraken RJW Japanese |
I would use Pendraken Russo-Japanese War Japanese and Pithead Miniatures Korean War Chinese in winter dress for Northerners; WW1 British and Russians, particularly the dismounted British cavalry in caps (BP41), for Southerners; and Vietnamese for irregular types.
It might seem inappropriate to have only one side in winter dress, but AFAICR this was in fact the case and remarked on in contemporary accounts. I haven't actually seen the Pendraken BP41 pack or even a photo of it, but I understand it should fit the bill.
![]() |
| Pendraken FT-17 |
![]() |
| Pendraken SCW Assalto |
Wednesday, 18 May 2016
10mm Seven Years War progress
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| Prussians: looking remarkably like the Austrians |
I've now finished basing them and the sight of the shiny silver castings has made me realise how difficult it is to tell them apart! I will need to get at least a basic coat colour on them before they will be usable on the table.
![]() |
| Austrians: looking remarkably like the Prussians |
Now I've always been impressed with the painting skills of Nic Wright (author of Irregular Wars etc) and he was recently persuaded to reveal some of his secrets.
![]() |
| Nic Wright's eye-catching approach. Our bases look similar but Nic's figures stand out much more clearly. |
1. Texture the bases with PVA and sand.
2. Spray-undercoat with ArmyPainter Leather Brown.
3. Paint in the main colours, leaving the brown for guns, shadow etc.
4. Wash with brown ink.
5. Reapply the main colours to partial areas as a highlight.
6. Etc.
Labels:
10mm,
Maurice rules,
Nic Wright,
Painting,
Pendraken,
Seven Years War
Wednesday, 11 May 2016
Mexican Revolution in 10mm
I have more than enough stuff to paint at the moment, but I recently picked up a copy of Villa And Zapata: A Biography of the Mexican Revolution by Frank McLynn so I thought I'd post something about my potential future Mexican Revolution project.I already had the Osprey title The Mexican Revolution 1910-20 by Philip Jowett and Alejandro de Quesada. There are many general histories about the Mexican Revolution but McLynn's book looked very readable.
My interest was originally prompted by seeing the respective army lists in the Square Bashing rules but I didn't want to commit to full-sized SB armies. However, I subsequently discovered Red Actions which I think could work well. If not, I would still plan armies on that scale of game, i. e. a few units per side, each of about five bases with various supports. In RA the units would be companies and the bases platoons, but under other rules the units could higher or lower level formations.
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| SCW Andaluz Militia |
I would put the figures on 30mm square bases to be consistent with my other 10mm 20thC armies, but whereas my 1918 and WW2 infantry are mounted 3 to a base, I would probably do 1914 and earlier armies 4-up.
Labels:
10mm,
Books,
Mexican Revolution,
Red Actions
Wednesday, 4 May 2016
Balagan's Steven Thomas runs and reviews my 'Crossfiregrad' scenario
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| Steven's faithful rendition of the battlefield - an uncanny recreation of my own table. |
Steven recently ran and reported on three games using my 'Crossfiregrad' scenario. He was very complimentary, but also suggested some improvements.
He added the Barmaley Fountain to the square and treated the workers' cottages as a Forest of Chimneys (i.e a wood). He suggested the Germans should be allowed to leave and return via their base edge, and he took a more cautious approach to 'stacking limits' for multi-storey buildings, all of which I am happy to adopt.
We have different views about ignoring suppressed stands as a target priority (an old Crossfire controversy) and I am not yet convinced that the current scenario balance is biased against the Germans.
Do visit his article where you will also find my response in a little more detail. I would also love to hear from anyone else who has tried this scenario.
Labels:
Balagan,
Crossfire,
Crossfiregrad,
Scenarios,
Steven Thomas,
WW2
Tuesday, 26 April 2016
Bloody Big Battles! - Gettysburg game overview
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| The 2D battlefield was not only uninspiring but unexpectedly awkward to use. |
The game is divided into three days. In real time we took about ten hours (with breaks) getting through deployment, 8 full game turns, 2 night intervals, and an assessment of turn 9 probabilities. We could have gone quicker if we knew the rules better and played them more often.
Labels:
10mm,
American Civil War,
Bloody Big Battles!
Tuesday, 19 April 2016
6mm vs 10mm and a theory about light
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| 10mm: do they catch the light significantly better than 6mm? |
I could say that further light was shed on this dilemma during my recent visit to the Salute 2016 show, but it was rather the lack of light and its effects that struck me. Now, the lighting at Salute is not good, but it it is also probably not untypical of many wargaming clubs. Anyway, in search of the one true scale, I had a particular interest in appraising certain 6mm and 10mm figure ranges.
On the Baccus stall I was struck by the dioramic excellence of Peter Berry's 60mm x 60mm American Civil War bases. I then had a closer look at the painted figures on the stand. Now I know that the Baccus figures are very well detailed, but under these conditions they just seemed 'dark' and silhouetted against their bases.
I then visited the Pendraken stall just around the corner where a unit of French Franco-Prussian War figures were on display. These did not have a dioramic appeal. To achieve something similar would probably have required an 80mm x 80mm base. But they did not seem dark - they were definitely in full colour.
This was not a controlled scientific experiment, but is it possible that the greater size of 10mm figures, marginal though it may be, makes a crucial difference to reflecting light and thus showing colour?
To be honest, a lot of my own 10mm and even 15mm figures are too dark. When painting future armies I really must make more effort to use lighter/brighter colours.
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