Showing posts with label 28mm. Show all posts
Showing posts with label 28mm. Show all posts

Saturday, 1 January 2022

Dum vivimus vivamus!

Current reading focus: Late Antiquity
A happy new year to one and all! I can only hope that 2022 will see an end to the epidemic of fear. We need to live, not just be alive, and Covid is just another risk we have to manage rationally. 

As regards wargaming, my new year’s resolution was to make no resolutions. I certainly won't be formulating any grandiose plans and I hesitate even to mention current interests in case of raising expectations...but that's the point of this blog so I will.

My immediate activity is to continue reorganising my 15mm Ancient and Medieval armies in anticipation of playing To the Strongest! and in learning the rules. As ever, my wargaming interests run parallel to historical reading (when I get the time) and I am currently focusing on Late Antiquity.

The combination of 80mm frontages and a 4" grid (which I have chosen for TtS!) works so well for me that it has also set me thinking about rebasing my 25mm Renaissance armies on 80mm wide bases.

I intend to continue work on the 28mm Russian Civil War armies for The Men Who Would Be Kings as these will be easier to complete than many of my other, more colour-complex, 28mm armies.

Other than that I should move myself to finish the 6mm armies for Tilly's Very Bad Day as they are not far from completion.

28mm figures on 80mm bases from the collection of
Norm (Battlefields & Warriors blog). Great dynamism
in posing the figures and a true inspiration. More
pictures here.

I should not of course be starting  anything new but there are some significant historical gaps in my collection and it is hard to resist nice figures. One such gap is the Hundred Years War and the figures which draw me are the 28mm ranges from Claymore Castings and Antediluvian Miniatures. This would be for the Anglo-Scottish Wars (e.g. Otterburn 1388) rather than the Continental theatre.

In recent years I settled on using relatively small numbers of individually based 28mm figures for Rampant skirmish games and smaller scales for multibased mass armies. This project would be multibased 28mm figures, thus breaking what has been a very sensible policy. So, to keep things under control, I am again looking at 80mm wide units for use on a compact table. Quite a few gamers have gone down this path and I am particularly inspired by the Wars of the Roses figures (pictured above) belonging to Norm of the very content-rich Battlefields & Warriors blog. This is just the look I am after.

I have to admit that if using TtS! (which seems likely even though I haven't yet played it), the armies and the game would be little different from using my 15mm Feudal English and Scots. I guess it's all in the aesthetics.

Thursday, 11 November 2021

Metals vs Plastics

On my workbench:  some more Copplestone
RCW cavalry, and Warlord Games
AWI infantry.

In a rare moment of opportunity and modest enthusiasm I tackled a sprue of 28mm Warlord Games American War of Independence militia that has  been knocking around for ages. I wanted some more figures in buckskin with long rifles for Rebels and Patriots and five out of the ten figures on the sprue were useable.

I can't remember why I got these instead of buying metal, but they might have been a free gift. Opinions about plastics amongst my friends are sharply divided. There are those with large plastic collections while some people just can't abide them.

I've bought painted plastic figures on eBay and IMO they mix well enough with metal on the tabletop, but I've never made any up. In fact, I can't remember doing anything like this since I made Airfix kits as a boy.

In theory assembling figures from bits provides opportunity for variation. In practice choice is limited. The detail, proportions and realism of the figures is good and  the job wasn't too challenging but there are some negatives. You have to be careful to find the right bits, e.g. matching arms. The fit wasn't perfect and requires some filler.  Above all the whole process was extremely fiddly mainly, I suppose, because plastic is very light.

Metal figures also require preparation, particularly clipping, cutting and filing. This sometimes requires a bit of strength but I've never found it fiddly. 

The finished product. They seem relatively free of plastic 
cement damage, unlike the kits I did as a boy!

The resulting poses are possibly not as convincing as one-piece metal figures but at least the long rifles are less likely to break. Once mounted on metal bases (2p coins) with added filler, the figures will seem more substantial.  Overall I'm pleased enough, or will be, but I'm not sure I'd want to do a whole army.


Friday, 24 September 2021

28mm Russian Civil War progress

After months of almost complete inactivity on the miniature painting and wargaming front, I found a little time to organise, clean, base and photograph my 28mm RCW figures for The Men Who Would Be Kings. I will be adding a few more figures, especially to the Whites, but the bulk is there.

The figures are mostly  Copplestone but there are some nice sculpts from Studio Siberia too. The White Coloured Regiment privates are Tsuba Russo-Japanese War Russians from Empress Miniatures in peakless caps. The Russian-variant Austin armoured-car is also from Empress.

The Reds: Elite Bolsheviks in Budenovka in lower left corner.
Commisar character in front of armoured-car.

The Whites: Elite Coloured Regiment unit in lower left corner.
The rest will be completed as Don Cossacks.

 

Monday, 21 September 2020

Russian Civil War in 28mm

Copplestone Ragged Whites
Lockdown was to have been a period of consolidation. It started well but there was a hiatus in hobby activity in May followed by the usual Summer distractions. And so my only wargaming-related activity in recent months has been the purchase of some 28mm Bolsheviks and Whites from the Copplestone 'Back of Beyond' range using my Wargames Illustrated/North Star monthly discount and a couple of books. This is another slow-burn project as it will take me over a year to collect the figures before I feel obliged to base or paint anything.

The RCW has long been on my wishlist and I eventually decided to go with the characterful Copplestones and The Men Who Would Be Kings rules. There are many other rule sets I could use but I already know and like these Rampant rules, and extending them to Interwar skirmish ought to be fairly easy. An adaption of TMWWBK to the RCW was discussed here and using them for the Mexican Revolution here. A further mention of using them for interwar colonial skirmish can be found here.

The main issue is how to accommodate vehicles and the most useful inspiration is Pierre Aymeric's WW1 Foch extension. The original version appeared on the Wargames Illustrated website here but a newer, fuller version is available from the author's blog here. I've yet to try these out but I also have ideas of my own having already been thinking of extending TMWWBK to cover shotguns and armoured trucks for the Irish War of Independence.

Anyway, these are just thoughts and I'm in no rush. Winter is coming and it's going to be a long one...

Sunday, 17 May 2020

Dragon Rampant: The Trolls/Orcs

I continue to plough through my Rampant armies adding filler to the bases. Here is another of my Dragon Rampant warbands which has recently had the bases levelled as part of the Great Lockdown Leap Forward.

Following Poul Anderson's world, these are Trolls but they're equivalent to Tolkien's Orcs (who Tolkien sometimes called Goblins). Anyway, to avoid confusion for other wargamers, I will probably have to start calling them Orcs and reserve the name Trolls for larger figures, a couple of which are also featured below.

The figures come from various manufacturers. It's been a while since I bought them, but I'll do my best to identify them. Their physiognomy is similar (I avoided very pig-like features) but clothing styles differ. I'm confident the divergent styles will be brought together once I get some paint on them.

These larger Orcs (Reaper) will provide the Troll King and units of Bellicose and/or Elite Foot.  It's now common to assume that Orcs should be violently green-skinned. Anderson's Trolls and Goblins are both green, but Tolkien visualised his Orcs as swarthy and 'Hunnic' in appearance. I'm compromising on this by painting my Trolls (Orcs), Goblins and giant Trolls in a light olive green, but Hill and other Giants will be completed in human skin tones.

The mass of Trolls/Orcs will be fielded as Offensive Heavy Foot. Some of the more weedy ones may be drawn out as Scouts. The most appropriate Trolls I originally found were the CP Models Orc clubmen but it's a very small range, so I also ordered all the Reaper figures I thought would do, and then added some from a new range by Elite Wargames. I also bought some newer armoured Orcs and Orc bowmen from CP Models but these are disappointingly crude and lumpy designs and I won't be using them.

These Half-Orcs (ex-Grenadier from Mirliton) will be Offensive  Medium Foot. I looked at the Grenadier Orcs but they were anatomically very extreme and I think Trolls and similar are most sinister when they are closer to human form.

There are a few bow-armed figures scattered amongst the various types. These will be ignored or used to indicate units additionally armed with missiles depending on how I want to field things.

Ogres (Otherworld). Great figures but the spear arm on the lower right one was a devil to fit.

Various opportunistic Nasties as Troll/Orc allies. Front row: A Witch (Magister Militum) with Rat (Eureka) flanked by two large Trolls (North Star). Back row: An archetypal 'Fairytale' Giant and a Fantasy Viking-style Frost Giant (North Star OGAM).

Wolves (various manufacturers) as Lesser Warbeasts. They do look a bit puny now, especially next to my wolf-riding Goblin cavalry.

Saturday, 9 May 2020

Dragon Rampant: The Elves

Clockwise from bottom left: Elf King, Champion,
Companions, Shaman, Enchantress, spearmen,
swordsmen and archers. The figures will
have a variety of greens and reds etc added.
As I said before, my 28mm Elves and Trolls (Orcs) for Dragon Rampant were to be based more on Poul Anderson's The Broken Sword than on Tolkien, but in actuality I've been restricted by what was readily available in the form of models.

My Elves are 'old school' Grenadier miniatures now sold by Mirliton in Italy. They're obviously Celtic rather than Viking (as I originally conceived), but they're lovely designs and the castings are very clean.

They were previously photographed in a game but I’ve since expanded their ranks and added filler to the bases.

Despite the Celtic look, organisation is still posited on Viking lines so there are Huscarls (High Elves) and Bondi (Wood Elves). I prefer to deploy the archers amongst the spearmen so that every single unit in the warband has a sting. This really unsettles opponents!

There is also a Grenadier Shaman (Druid) and a Reaper Elf Enchantress.

Friday, 1 May 2020

The Pikeman's Lament: My 1671 Spanish and Buccaneer companies

Devoid of the usual May festivities I’m devoting this not-as-merry-as-it-could-be month to work on a range of Rampant armies. My overall minimal aim is to level the bases with filler, and get them all undercoated and base-coated while we wait 18 months for a Coronavirus vaccine or herd immunity.

To kick off, here are my 28mm companies for The Pikeman’s Lament based on the Buccaneer attack on Panama of 1671. The Buccaneers are flintlock-armed veterans, the Spanish firelock-armed militia.

The figures are mainly North Star and Blood and Plunder.

The Spanish (1): Back row: Mounted Captain, Gun and crew, Horse. 
Front row: Lanceros, Pike.
The Spanish (2): Three units of matchlock-armed Shot.
The Spanish (3). Front row: Captain on foot with some extras. Indian scouts as Commanded Shot. 
Back row: Armada de Barlovento (Marines).
The English: Four units of flintlock-armed Buccaneers with their Welsh leader, Henry Morgan.

Sunday, 8 March 2020

Rebels and Patriots 1798 game: Capture the plans

This was a first outing for my part-painted 1798 Irish Rebellion forces. I improvised a variant of Scenario A: First Clash At Lament Ridge which I called Capture the Plans:

An informer has alerted Government forces that secret plans for a French invasion are buried under a cottage floor. Players gain 3 Honour if they are occupying the cottage with an infantry unit at game end. Game is at least 10 turns. Thereafter throw D6 at beginning of each turn. If D6 >= 4, that is the last turn. Use character traits for Captains. Deploy in 9" zones one unit at a time starting with the Defender. Attacker activates first in each game turn.

The scenery needed careful definition:
  • The road is aesthetic only.
  • The cottage is Hard Cover and cannot be targeted by long-range cannon fire. It is enterable only by the door and has a capacity of one foot unit. To enter a unit moves up to door with one move and takes another to go inside. Shooting only via long faces with a 45 degree arc of fire. Attacking only via the door side.
  • Stone walls are Hard Cover but do not obscure LoS.
  • Hedges are Cover and block LoS. Units next to them can see and be seen through them.
  • The Wood is Cover. Units can see into or out of them but units outside them cannot see through them, i.e. they block LOS to units outside them.
I positioned the cottage nearer to the Rebel start line because I feared they would be shot to pieces. Things turned out rather differently.

The Companies were as follows:

UNITED IRISHMEN
12 Pike/Shot Line Infantry Aggressive Poor Shots Green 3
12 Pike/Shot Line Infantry Aggressive Poor Shots Green 3
12 Pike/Shot Line Infantry Aggressive Poor Shots Green 3
12 Pike/Shot Line Infantry Aggressive Poor Shots Green 3
12 Pike/Shot Line Infantry Aggressive Poor Shots Green 3
12 Pike/Shot Line Infantry Aggressive Poor Shots Green 3
6 Shelmaliers Skirmishers Sharpshooters 6
24

CROWN FORCES
12 Militia Line Infantry Green 3
12 Militia Line Infantry Green 3
6 Light Infantry Small 5
6 Grenadiers Shock Infantry Small 5
6 Yeomanry Light Cavalry 4
1 6pdr +4 crew Light Gun 4
24

I commanded the Government forces while Bernard and Chris took control of the United Irishmen. Sometimes it’s an advantage not to have a collective command, but in the event my combined opponents played much better than I did. The Rebel Captain was with one of the pike units. I placed mine with the Yeomanry.


Crown Forces: Line, Lights, Grenadiers, Gun, Line and Yeomen Cavalry. The cannon had little potential for fields of fire that would not be blocked by my own advance so I placed it on the road. Rebels: Pike-and-shot units as shown. Shelmaliers initially on road.


Very early in the game I suffered a friendly fire incident (double 1 on Activation) when my left-hand Line unit fired on my Lights inflicting a casualty (above). My opponents found this very amusing! Worse was to come...


The Rebel Sharpshooters took up position behind the wall next to the cottage. With a 24" range, and hitting on 4-6 they began an intimidating fire on my Grenadiers and Lights. Cotton-wool denotes a unit that has had its First Fire.


Galled by the Rebel sharpshooters I decided to move around the other side of the cottage. It would be a long way round but seemed the best option. On my right the Line unit lining the hedge began to take its toll of the Rebel unit lining the hedge directly opposite it.


The Light Infantry and Grenadiers, both weakened, moved into the shelter of the dead ground provided by the end wall of the cottage.


The cannon proved completely ineffective though this was partly due to forgetting that artillery reduces Hard Cover to Cover.


On seeing a friendly unit rout, the Rebel General's unit, which was occupying the objective, retreated out of it! Result! This would give the Rebels a draw rather than a win.


View from the flank. I was bringing quite a lot of fire to bear but it was a bit of a sideshow. The Rebel sharpshooters had also moved round to the flank.


Aware of the Rebel unit crossing the field to my right, I moved the gun up to the hedge to get a crack at it but the pikes charged me causing a rout! We were unsure how to resolve this. We decided to move the crew away leaving the gun in place. I'm not sure that is correct and have not been able to find any further explanation in the rules.


While the Rebel General's unit remained exposed outside the cottage I decided to commit the Yeomanry but they declined to charge three times despite being accompanied by the Captain.


Even more significantly, the Rebel Captain's unit reoccupied the cottage at which point I gave up though the game was almost over anyway and a clear win for Bernard and Chris.

I didn’t play at all well. I think the mixture of infantry, cavalry and artillery confused my options, the large amount of cover shielded the Rebels and prevented me from bringing my superior firepower to bear, and the Rebel sharpshooters were particularly decisive.

I lost the game but I was pleased with how the 1798 project looked and played. It captured period flavour and made the game sufficiently different  from other R&P games (AWI and ACW) to make the project worthwhile. I had feared the Rebels would be shot to pieces before closing but this didn't happen so indications are that the game is reasonably balanced. I had always wanted to do this war. Rampant games sizes made it possible.

Painting Pledge

All of my current projects involve basing-before-painting and playing with unfinished figures, but I have pledged myself to do more painting before a given army puts in another public appearance. However, this is the first time these 1798 forces have been used so there is no additional painting to draw your attention to. I will be adding a 'Painting Pledge' note to all battle reports until figures are finished.

Tuesday, 25 February 2020

Washes and Shades 1

Some textured card used to test washes.
It's been a while since I last completed an army of 28mm figures using a wash technique so it was time to think it through again. I don't have any coloured inks or dedicated colour washes. I do have a lot of different acrylic paints so that is what I’m using.

I've previously washed figures using a simple mix of acrylic paint and water. This time I wanted to get more contrast, so decided to mix the solutions more carefully and to experiment with adding detergent (dish soap) to reduce water resistance and improve flow. Isopropyl has also been mentioned as an ingredient but as it's used to strip acrylic paint I think I'll give that a miss. Another trick I wanted to try was to wet each figure with water before applying the wash.

The figures I'm working on are my 28mm 1798 Irish Rebellion companies for Rebels and Patriots. I want the Government forces to look uniform but I want the Rebels to look '40 shades of grey-brown' so they are an ideal subject for experimentation without running the risk of ruining anything. I therefore started on the Rebels.

Most historical peasant clothing was dyed grey but faded to brown. Various browns, grey-browns and greys will therefore feature as my principal wash colours.

It's a long way down the line but I will also be altering my finishing process. The provisional plan is:
  1. Spray gloss varnish.
  2. Wash with an ink stain or shade.
  3. [Highlight if necessary but hopefully not.]
  4. Add PVA builders’ sand, talus, static grass and tufts.
  5. Spray with Dullcote.
  6. Add flags.
The gloss varnish will again help the final shade to run off the raised surfaces and congregate in the crevices.

The figures had all been primed with white gesso. The washes are intended to be a one pass application of the main clothing colour, though other washes and block painting will be added for variation.

The washes were mixed in varying proportions depending on individual paints but they were basically about 1 part paint to 5 or 6 parts water and one drop of washing-up liquid.

This is what I noticed as I went along but I will be saying more in conclusion.
  1. Basically the constituency needs to be more like a watercolour than an acrylic.
  2. The detergent did break down water resistance and help the wash to spread but it took time to convince me. Use too much, however, and the wash bubbles and the paint gathers in arbitrary patches rather than running into the crevices.
  3. I tried wetting figures first as some recommend, but the effect was too extreme. It diluted the paint too much and created an overall very bland finish.
  4. Washes need to be put on pretty liberally. If you try to be sparing you end up covering the figure too evenly.


Group 1 - Coat d'arms 208 Wood Brown


Group 2 - Vallejo 160 Neutral Grey

The grey looked too neutral, so I added the remnants from the first wash.


Group 3 - Cda 501 British Khaki


Group 4 - Cda 537 Faded Khaki


Group 5 - Cda 519 Mid Stone


Group 6 - Vallejo 983 Flat Earth

Darker colours such as this provide better contrast and make the wash approach more effective. 


Group 7 - Cda 208 Grass Green

This was the first group of figures wearing uniform coats. At this stage they looked like exotic frogs…


Group 8 - Cda 110 Royal Blue



Group 9 - Cda 110 Royal Blue + Vallejo 154 Sky Grey

The gun needed finishing in a 'leaden blue' so I added some grey to the remnant of the Royal Blue.


Group 10 - Cda 238 British Scarlet replaced by CdA 146 Ruby Red

This was the most important group, the most challenging and the least satisfactory. Cda 238 British Scarlet covers poorly when block painting and made a very uneven wash so after a few figures I decided to wash it off and start again. My paint collection is quite old. I've been told that it may not be the age of the paint so much the age of the paint forumula. I then switched to Cda 146 Ruby Red but the figures still came up a sickly pink.

I was happy with the brown, grey-brown and grey washes for civilian clothes but I wasn’t confident that the final stain would make the uniform coats look right. The green was too vibrant, the blue was too grey and the red was shockingly pink.

I tried another wash of a slightly darker red on the redcoats. This reddened the pink a little but it also flattened the shade effect. Even Mrs Phalanx made a passing comment about how awful they looked.


Somewhat discouraged I put the redcoats aside and put a dark but very dilute wash of Cda 521 Army Green on the greencoats. This worked well. It toned down the luminous green but still left a lot of contrast. The figure on the left has been rewashed.


I made a similar improvement to the bluecoats using some cheap Navy Blue hobby acrylic. The figure on the left has been rewashed.


Encouraged by these successes I made a thin wash of Cda 509 Brick Red. Here the figure on the right is the one that has been rewashed. This toned down the pink and restored a shading effect, but they still don’t look quite right. Once the facings and cross straps have been painted in a lot less red will be showing. After the final staining I may have to touch up the red with a more appropriate colour. Time will tell.

These secondary washes on the figures in uniform coats pre-empt the role of the final stain but the figures do look better. Having to do a second wash is contrary to my central principle of economy of effort but it's still quicker and easier than a dark to light approach using two or three tones solidly applied.

Friday, 14 February 2020

Chain of Command: My 1944 Ardennes Platoons and Supports

These are my 28mm 1944 Ardennes Campaign German Volksgrenadier and US Army platoons for Chain of Command.

Volksgrenadiers and Supports.
The Volksgrenadier platoon consists of two Sturm (Assault Rifle) and one LMG squad. The Sturm squads have a Junior Leader and comprise a single Team. The LMG squad has a Junior Leader and two teams, one with an additional riflemen.

There is also an HQ team of three men armed with KARs and Rifle-Grenades. At this late stage of the war, following losses on the Eastern Front, there is only one Senior Leader but another can be purchased from the Supports List and looks like a must.

Other supports shown in the photo include a Pak 40 anti-tank gun (centre), a tripod-mounted HMG, Panzerschreck teams, and snipers. I also have a Black Tree Infantry Gun on order, but am having difficulties getting a response from the company.

The models are all metal apart from the Pak 40 which is a resin piece from Blitzkrieg Miniatures.

US Army and Supports.
The US platoon has three Rifle Squads. Each squad has a Junior Leader (square base), a Rifle Team and two BAR teams. The second BAR is actually a 1-point Support upgrade. I will probably field each Squad as two teams with a BAR in each.

The figures with oblong bases are Senior Leaders. To their right is a Bazooka Team. The Supports include an anti-tank gun, mortar, snipers, a 32mm Browning (needs some additional figures), some more Bazooka Teams and Medical Orderlies. I don't know how many of these extras I'll atually need. They're just the figures I bought twelve years ago.

The original figures were Artisan and Bolt Action but I've recently added a few Empress Miniatures and others. Crewed weapons in CoC typically require 4-5 crew which is more than manufactureres usually supply. I'm therefore always on the lookout for suitable extras, e.g. ammo carriers.

1/50 scale Corgi diecasts. At least I don't have to paint them.
Using 1/50 (or 1/48) vehicles instead of 1/56 vehicles is controversial. Readers will note that the figures are mounted on rather high bases. This is all to do with the AFVs, an issue I’ll be addressing in another post.

Friday, 7 February 2020

My 1798 Irish Rebellion companies for 'Rebels and Patriots'

These are my 28mm 1798 Irish Rebellion companies for Rebels and Patriots. I’ve been buying them from North Star using my monthly Wargames Illustrated discount. All the figures are Trent Miniatures. They have great character and required only minimal cleaning up.

United Irishmen. The units are a mixture of pikemen and gunmen. The skirmishers (bottom left) are Shelmaliers. The command figures (bottom centre) will be put into one of the pike units. The remaining figures (bottom right) are spares for different configurations.

There are no silly cast pikes but no open hands either, so the hands had to be drilled. I started with a pin vice but the metal was quite hard so I dug out my old modelling drill and upgraded the power unit from 9v to 12v.

It’s some time since I’ve used this so I had to decide on technique:

1. Start the hole with a pin vice hand drill which is more controllable than the electric drill. Once the hole is started you can get a purchase with the latter. If going through two hands, start each one with the pin vice.

2. Don’t just drill. It will jam. Keep pulling it out and pushing it back in again. This doesn't seem to happen with the pin vice.

3. Avoid letting the drill slip under a finger nail - it's uncomfortable and may cause delay.

The figures came with sharp wire pikes. I shortened these to 60mm to represent Irish half-pikes.

Irish Militia etc comprising two units of Line Infantry (centre row), Grenadiers (bottom left),  Light Infantry (bottom right), Yeoman Cavalry (at the back) and Artillery. The mounted Captain (next to the gun) replaces an ordinary figure in whichever unit he is put with.

The Crown troops required a lot less work. Many of the Militia (and Rebels) came with separate heads. This provides good variation for the Rebels but less so for the Militia. The Militia heads can be angled a little differently, but only up to a point.

Saturday, 25 January 2020

28mm Abyssinians: just looking (for now)

Empress Miniatures Ethiopians
I'm grateful to the A Grab Bag Of Games blog for refreshing my interest in fielding a 19thC Abyssinian/Ethiopian Army for The Men Who Would Be Kings. The Egyptian-Ethiopian War of  1874-1876 is just the sort of thing to appeal to my taste for the obscure. As I already have a Colonial Egyptian army, an Abyssinian force would be an obvious extension.

Empress Miniatures do a range of Ethiopians for the 1930s but the irregular figures should be perfectly useable for the later part of the Egyptian-Ethiopian War following the Ethiopians’ capture of Remington rifles from the Egyptians at the Battle of Gundet in 1875.

Additional figures are available from Askari Miniatures in the USA but postage to the UK is incredibly steep. Some US companies just don't seem able to sort out reasonable international postal rates, though others clearly have no such problems.

Friday, 20 December 2019

28mm Halfling slingers

I was a bit short of Light Missile figures for my Halfling Dragon Rampant warband so I did some conversions with Greenstuff.


These are Copplestone Adventureres but not very warlike so I changed the staffs into staff-slings. The challenge with Greenstuff is to avoid making the detail too big and clumsy for the scale of the figures, so I've learnt to use as little Greenstuff as possible.


These were two unarmed boys from the Foundry Viking Villagers pack. I needed some wire armatures for the slings but couldn't find any wire thin enough. Eventually I straightened out some 'Bambi' staples. The difficult part was modelling the feet. They do look big in the photo!

These conversions are fairly crude but they're the best I can do and good enough, I hope, for one-off figures. I remain in awe of professional sculptors who achieve such good detail, proportions and a natural look.