Monday, 19 December 2016

Bloody Big Battles of WW2

WW2 at grand-tactical level on Bob Mackenzie's
website. 
I was always intending to have a crack at the 1940 campaign in France using Megablitz, or, more likely, the hex-based Hexblitz variant, using 3mm models. Now there is a new option for WW2 grand tactical/operational rules in beta, Bloody Big World War Two Battles, an extension of Chris Pringle's 19th Century Bloody Big Battles! It will be interesting to see how well a set of 19th Century rules can spawn a WW2 derivative. At this operational level with its inevitable abstractions I see no reason why it shouldn't.

The big advantage of something coming from the BBB stable is that it will be driven by historical scenarios. The provision of OOBs and maps will save months of research that would probably never be adequate anyway. Are historical scenarios obligatory for an operational level game? Well, they're not going to be possible for depicting the 'Cold War gone hot' because it never happened, but in general historical actuality does seem to go hand in hand with grand tactical wargaming.

BBWW2B uses 3" bases and a ground scale of 3" to the kilometre at the regimental level or 6" to the kilometre at battalion level. Bob Mackenzie, who is developing this WW2 variant, uses existing 6mm models on sabots which is not merely decorative but apparently allows for removal of casualties.

Bob Mackenzie's website has some some BBWW2B scenarios including battle reports and photos. Click on What's New to find them. Further details can be found on Chris Pringle's blog and the BBB Yahoo Group.

1 comment:

  1. The draft rules have now been published and are available to download from the files section of the BBB Yahoo Group. They look very promising.

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