Monday, 15 January 2018

C&C Great War tank extension


The two nearest tanks were mine (German). Yes, one looks distinctly British. No, it isn't captured, it's just substituting for one of the German ones. The C&C Great War tank extension does include two German tanks, but the gamesmaster had mislaid one...
My first game of the year was the Command & Colors Great War scenario, Villiers-Bretonneux, the first tank-versus-tank battle in history. I've played C&C Great War before. It looks like a boardgame with miniatures because it is, but the rules work well and are easy to absorb, and despite the lack of 'realistic' 3D scenery, the game has flavour and draws you into believing.

This was my first experience of the tank extension. The tanks themselves are nice plastic models, and tank combat seems to have very realistic outcomes. Tanks are highly prone to bogging down and damage is quite attritional. I learnt that standing off was the best tactic unless fighting infantry who can be subjected to 'tank shock' in close combat.

Because WW1 tank versus tank combat was relatively indecisive, the best way of winning the scenario is to turn one's artillery on the enemy infantry. As  my opponent had sensibly dispersed his infantry on his first move, he was ahead of me in that respect, though, to be fair to myself, dispersing the German infantry was always going to be more difficult. Anyway, my cannon fodder was being gobbled up more quickly than my opponent's, and then the eventual loss of a tank finally sealed my fate. It didn't feel entirely one-sided. There was a point when I thought I was going to get lucky but it didn't happen.  As in other C&C games you need to focus on attacking the enemy units which are the easiest to eliminate.

It was certainly an entertaining game, so thanks to my friend Ian for providing it.

2 comments:

  1. Glad you enjoyed the game - it is one of my favourite go- to's for a quick game.

    Cheers,

    Pete.

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    1. C&C games are also good for taking to a club on spec - just pick one up, easy to transport, easy to teach to someone new, and playable, maybe twice, in an evening.

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