Thursday, 10 October 2019

Flames of War: A Bridge Too Far – The Battles for Oosterbeek and Arnhem

Photo at beginning of game showing most
of the Allied miniatures.
Ian brought round yet another boardgame for me to try - Flames of War's Market Garden game. I elected to play the Allies. As you would expect, they have airborne troops that need to be reinforced and resupplied by air and ground forces that need to smash their way through to link up.

The Allied strategy does require a plan but going up the central road is a pretty obvious option as that route has most of the points on it.

An early attack on Arnhem Bridge by my airborne troops. It seemed the right thing to do. I took the bridge but could not hold it.
It's an interesting game but odd in some ways. It comes with some miniatures but very few. The board is divided into zones  and these can attack and defend regardless of the miniatures. In some ways the miniatures are a distraction.

There were some ups and downs but it was with great satisfaction that a combination of my airborne and ground forces took Arnhem bridge on more-or-less the last 'Battle' of the last game turn.

Late in the game Ian attempted to cut my supply line by attacking out of an empty zone into an empty zone. This was actually in error as even empty zones have to be in supply and Ian's wasn't. So the moves were taken back leaving me with the victory.
Thanks to the points I had accumulated, mainly from seizing bridges but also from captures of troops, I achieved a 'Strategic Victory' which is the best sort of victory you can get.

It was an enjoyable game but I am left more struck by its oddness than anything else.

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