I was planning to play Tilly’s Very Bad Day for the first time later this month, but that prospect has receded into the distant future thanks to the rapid spread of Covid-19 and the impending great lockdown. Most people seem to have already gone into voluntary isolation here in the UK. Ticking one of the vulnerable boxes (age) I have also begun to become more cautious.
Anyway, remaining calm and carrying on, I've made a checklist of things to take. Simon Jones has a great scheme for organising playing aids but I haven’t got round to that yet.
The 6mm figure bases are currently being painted and will need to be stripped from their painting bases if they are not finished, but what else will I actually need?
Mat. I'm planning a small game initially. A 3' mat would be ideal for 60mm base frontages but the nearest I currently have is 4' square. I have, however, ordered a 3' one and it should be here long before the end of the Coronavirus crisis.
Scenery. Little of my scenery conforms exactly to the measurements for Small, Medium (the default) and Large pieces as defined in the rules, but I think they are near enough. I have a BUA, hill, woods, an enclosed field, physically flat fields masquerading as fields in season, areas of rough ground, felt templates and trees for woods, streams, roads and, should I care to deploy it, a river.
Measures. I've made some card rulers going up to 8 TUM (240mm in my case) which cover movement and small-arms shooting. As artillery range is unlimited, tape measures don't seem to be needed.
Cardboard Markers. Artwork is very usefully provided in the rules.
Cotton Wool to show units that have fired/moved. Almost forgot that.
Dice. At least three different colours required. 6 of each for each player should cover it.
The Rules. Two printed copies.
QRS. None as yet. I'll get a better idea if one would be useful after playing.
This translates as:
3 TUFF boxes of TYW figures
1 Mat (3' x 3')
6mm Scenery
TUM Rulers
Cardboard Markers
Cotton Wool
Dice
TVBD Rules
[QRS]
Perhaps a 'what-you-need-to-play' section would be useful in the rules themselves.
Showing posts with label Playing Aids. Show all posts
Showing posts with label Playing Aids. Show all posts
Sunday, 15 March 2020
Tuesday, 8 January 2019
Organising playing aids
I’m pleased to publish a guest article by Simon Jones, a reader of this blog who has a very systematic scheme for organising playing aids.
This is the kind of thing I make up for games we play regularly. I just grab the box and go - they are all labelled.
I complete unit info in Excel and can amend and add info to make new unit sheets easily. I laminate these, and QRFs etc. I can then reuse them with water soluble pens.
The bag contains dice, tokens etc. The box has tape measures (cheap in B&Q, but any other brand will do), other gaming bits and pens.
If I can every now and then I find a cheap extra copy of the rules. It helps when people sit in on games.
You can find extra bits like unit cards on the Internet. I laminate and make up this kind of stuff as well. I have started adding movement bases to boxes as well now.
For Poseidon's Warriors I even have the ships included in my rules box.
So I have boxes for:
- Congo
- 7TV first (DVD size box) and second editions
- TMWWBK (Rebels & Patriots will probably share this box)
- The Pikeman’s Lament
- Dragon and Lion Rampant (although I do not play LR)
- One Hour Wargames and The Lamps are Going Out early WW1 Rules
- Poseidon's Warriors
- Just started a box for One Hour Skirmish Games and What a Tanker
You can obviously reuse boxes etc when no longer needed. To be honest the cost is not great. I know I have everything to play easily to hand and portable.
Labels:
Guest Post,
Playing Aids,
Really Useful Boxes,
Simon Jones,
Storage,
Wargaming
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