Showing posts with label Epsilon. Show all posts
Showing posts with label Epsilon. Show all posts

Monday, 21 November 2016

Reading Warfare - scenery grab and Bloody Big Battles! game

I had a very productive day at Reading Warfare last Saturday. I spent the morning accumulating scatter scenery for my Gruntz 15mm Sci-Fi skirmish project and some 10mm houses suitable for my Chinese Warlord Era Red Actions project. In the afternoon I was privileged to participate in a game of Bloody Big Battles! organised by its author Chris Pringle and his comrades from the Oxford Wargames Society.

Scatter scenery. I regret that I didn't note the names of the suppliers.
I'll write in more detail about my Gruntz scenery plans another time, but this shows the sort of thing I'm collecting or making for my grungy, post-Apocalyptic environment. Scatter scenery will be either low enough to provide cover or high enough to block line of sight.

10mm Far Eastern houses.
The houses come from two sources. The painted ones are Epsilon buildings from Pendraken while the remainder are from the Timecast Vietnam range. The Epsilon buildings are a slightly larger interpretation of 10mm but I think they will work well enough together. I was a bit unsure whether Vietnamese buildings would do for China, but I did a lot of Googling and am satisfied that similar buildings could be found in China.

The fallback position of the Bavarian I Korps at Loigny.
I arrived at Oxford's Bloody Big Battles! table at about 2pm, just as their second game of the Loigny/Poupry 1870 scenario was about to start. I was keen to play with the experts and was delighted to be given command of the I Bavarian Korps on the German right.

I was tempted to take advantage of the towns near the enemy edge of the table, but this forward defence was overwhelmed by the superior French numbers. I then fell back in line with the objective I was defending (Loigny). Hanging on to this was very touch-and-go the whole afternoon, but I just managed to do so. I was a bit rusty on the rules but got a lot of guidance, including tactical advice. After a while I began to make my own decisions, not that these always proved to be a good idea.

I didn't have much chance to take in what was happening on the German left or centre but did witness the final German assault on the left wing which, in the last (tenth) turn of the scenario, regained Poupry. This was very exciting to see and put all three objectives firmly in German hands. The game was over by 5pm, so it had taken four plus people nearly three hours of playing. Once again I felt I had relived history or an alternative history.

I also had a chat with Chris about doing the Urabi Revolt (Tel-el-Kebir) with BBB. I have been thinking about that for quite a long time because of an ancestral connection (British side) but Chris pointed out that it was a bit of a walkover and I realised that it wouldn't make for a very balanced game. I am thus able to cross something off my to-do list!

 I really enjoyed the afternoon and must make the effort to play BBB more. I will probably send off for some sample Baccus 6mm Franco-Prussian War figures, decide how I am actually going to base them and then put in a full order.

Saturday, 16 April 2016

Salute 2016 - a somewhat jaundiced experience

Superb architectural modelling: the wargame is irrelevant.
If I didn't go to Salute I might miss something, but it's far less of interest to me than it once was.  This year's visit was even more routine than usual. I picked up some more Hexon from Kallistra and had a chat about some possible, though probably unlikely, Hexon extensions. I bought a few more trees from S&A Scenics. I got some ready-painted Epsilon buildings from Pendraken. And I bought a few steel bases which I only mention for completeness. I could have done all that online.

Other than these more-or-less planned purchases, nothing new caught my attention. I might have made some impulse purchases on the bring-and-buy stand, but, disappointingly, there wasn't one. Good job I didn't take anything to sell!  Of course, I do have a wargaming shopping list, but most of the things on it were not available at Salute.

Unusually, I also walked round the games. I don't usually bother, partly because I find it difficult to concentrate on them in the oppressive and disorientating Excel environment, and otherwise because I usually end up having a few drinks with old friends. That can also end in disorientation but it's more pleasurable.

At a show like Salute it isn't really the game that counts but the visual impact it makes, and in that regard my vote would go to the Battle of Wilhelmsthal which I believe was the work of Bill Gaskin and friends. As good as the figures undoubtedly were, it was the architectural models which grabbed my attention. It was absolutely superb work depicting a very different world from the gargantuan hangar which houses Salute.

Could Salute be better? Yes, it could be somewhere else.