Showing posts with label Franco-Prussian War. Show all posts
Showing posts with label Franco-Prussian War. Show all posts

Tuesday, 28 February 2017

Spoils of war from Cavalier 2017

I made a quick raid on the Cavalier show in Tonbridge. With shelves full of unpainted figures and very little time, I didn't have a shopping list and was determined not to add to the lead mountain by buying anything that would need painting.

I thought I would come away empty-handed but spotted these nice, well-painted 6mm buildings on the bring-and-buy stall. They will be ideal for my Bloody Big Battles! Franco-Prussian War project.

Tuesday, 13 December 2016

Bloody Big Battles! - basing figures 3

I have to admit that I didn't like the suggested basing for Skirmisher stands in Bloody Big Battles! and wrote about it here. I suggested the use of Skirmisher markers, thinking that there wasn't enough room on a 1" stand for additional skirmisher figures. Since getting my hands on some actual Baccus 6mm Franco-Prussian War figures, however, I think it is practical - for 6mm figures - to get skirmishers onto an ordinary base by placing the formed troops at the back. And that's not the only way in which my plans have changed.

The left-hand Imperial French infantry base (above) has a Skirmisher characteristic. The other one doesn't. The Baccus strips of formed figures have been clipped so the figures fill the MDF bases from side-to-side. However, I think it will be difficult to texture the MDF when the figure bases are flush with the edge. I've therefore rejected the idea of having five figures in line. Simply adding two strips per base will keep everything simpler (below).
I had assumed that two skirmisher figures would be needed, but one figure makes the point just as well if not better (above). This is obviously a more abstract representation than I had originally planned.

Heavy cavalry will be three-up as expected. Light cavalry might have two.

1" bases provide plenty of room for a gun and four crew. 

Thursday, 31 March 2016

Bloody Big Battles! Borny-Colombey Hexoned

I'm not planning to fight this Bloody Big Battles! scenario just at the moment, but other players have referred to the difficulty of modelling the terrain for Borny-Colombey so I thought this would be the ultimate test for using Hexon.

Having established my basic approach and having played about in the drawing program with these maps and hexes for some time, it was actually extremely straightforward and quick (less than 20 minutes) to decide on and 'colour in' the hill hexes.

I used to do this by hand on a printout, but since completing these maps for the blog, I'm now finding it much easier to do it in the drawing program itself. Using a 50% transparent fill I can still see the original map detail underneath which helps me both to make and revise the hex definitions. The latest version of CorelDRAW (X7) works extremely smoothly and is a pleasure to use.

I would probably stagger the hexes to the north-north-east of Fort St-Julien to follow the original angle of the ridge and avoid encroaching on the river. A few villages need shifting slightly so they are on or off hill hexes in compliance with the original contour lines. Otherwise, everything is much as it falls under the grid.

All the high ground can be represented with Hexon - no non-hex features are required. One would be hard-pressed to reproduce the map as accurately with ready-made stand-alone hill pieces, and unlike bespoke scenery directly tracing the map, the Hexon tiles can be reused for completely different battles. Overall this proves to me that Hexon is an ideal solution for reproducing BBB scenario maps.

Wednesday, 23 March 2016

Bloody Big Battles! - Converting scenario maps to Hexon

Hexon grid for a 4' x 6' table.
I thought I'd write again and in a bit more detail about converting Bloody Big Battles! scenario maps to Hexon II hexes.

I use the maximum number of hexes that can be fitted on a physical 6' x 4' table using the given orientation of the hexes. The equivalent diagram on the Kallistra website is only approximately 6' x 4' and requires an area larger than that to avoid overlapping the table edges.

The grid I use measures 13 x 18 hexes. It uses 36 6-hex tiles and a column of 18 single-hex tiles. When laying out the tiles I use a non-slip mat rather than the Hexon clips, and bury the single column in the middle. I do clip the single column for stability.

Friday, 18 March 2016

Bloody Big Battles! - Spicheren

Spicheren (6 August 1870) was a Franco-Prussian War battle which compelled the French to withdraw to the defences of Metz. In the Bloody Big Battles! refight we rolled dice for the privilege of choosing sides. I won the roll and chose the hasty and aggressive Prussians whilst my friend Ian commanded the defensive and well-armed French.

The game was fought over a 6' x 4' table using Hexon tiles to create the terrain. That involved some simplification of the contour lines, but none significant IMO. The river, roads, railway (black), towns, villages and ponds were fashioned from felt. Buildings were from a wooden toy village set. The bridge was resin. Matchsticks at the edges of the hexes were used to indicate steep slopes. Hexes that contain tree models or lichen (not enough trees) were wooded.

Deployment

Deployment
The Prussians (blue) were mostly off-table at the beginning. The main Prussian force came over the river in the north-west. The French (red) were somewhat spread out. A subsidiary Prussian force threatens to enter further to the south at Schoeneck or on the southern edge. The five white counters denote the objectives. The French must be prepared to defend the southern objectives as well as fending off the main Prussian force.

Thursday, 3 March 2016

Bloody Big Battles! - basing figures 2

The BBB standard solution for representing a "4S" unit.
This assumes 6mm figures on 1" square bases.
Following my little article on BBB figure basing,  I posted to TMP about what late 19thC warfare really looked like. There were some interesting responses with links to pictures that contributors considered to be realistic. My overall impression was that while the firing line was fairly loose and irregular, the supports were in quite close order.

A parallel discussion recently took place on the BBB Yahoo Group about skirmisher basing. In BBB a unit (Brigade/Division) might consist of say 4 bases, one of which will typically be rated as giving the unit a skirmishing capacity ("4S"). The suggested way of representing this is to have 3 bases of close order troops and 1 of skirmishers.

A "4S" unit using a skirmisher marker.
However, the appearance of a skirmishing base in line with close order troops doesn't look right to me. Another approach would be to have, in this instance, 4 close order bases and 1 skirmisher base as a marker. The marker is ignored for all purposes other than indicating the skirmishing capacity. When the first base is removed as a casualty, you remove 1 close order base and the skirmisher marker.

This makes things a little more fiddly but should look a whole lot better while neatly fulfilling rule requirements. It also inclines me back to my original preference for 6mm Baccus figures...It's a good job I'm allowing this project to mature before hitting the 'buy now' button!

Thursday, 25 February 2016

Bloody Big Battles! - basing figures

French infantry in a loose firing line
When attacking, Late Nineteenth Century European armies basically operated in skirmish lines with supports in closer formations. With a large enough base and small enough figures, e.g. 6mm figures on a 60mm x 30mm base, it is possible to suggest both the skirmishers and their supports, but with the 1" bases in Bloody Big Battles! this doesn't really work unless going down to 2mm.

Monday, 14 December 2015

Bloody Big Battles! - some thoughts reconsidered

When I first tried these rules I misunderstood the movement table which marred the game and skewed my review. I'm yet to retry them, but having realised the error of my ways it was only fair to withdraw the original review and rewrite it.

I've had a long-term, if largely unrealised, interest in the Continental wars of the 19thC and wargaming them at grand tactical level. The interest was originally stimulated  by Phil Barker's forever draft of Horse, Foot & Guns. I joined the Continental Wars Society, collected a load of books on 19thC warfare, collaborated in a couple of other rule-writing projects, and bought some Pendraken 10mm figures for the Franco-Austrian War of 1859. But no wargamer fulfils all their dreams and the project was relegated to the back-burner.