Showing posts with label Tablets. Show all posts
Showing posts with label Tablets. Show all posts

Thursday, 8 December 2022

Blucher - Making a late start

Blucher campaign extensions and army packs.
Seven years after buying the rules I finally got round to an introductory game of Blucher, Sam Mustafa's grand-tactical Napoleonic game.

Many thanks to fellow club member, Simon, who organised and umpired the game. My opponent, Dave, commanded a Spanish force in defensive positions while I attacked with the French. I eventually managed to take a village in the centre of the Spanish position, but did not achieve the breakthrough I was hoping for. Simon pointed out that I should have made more use of my troops' superior skirmishing ability before rushing in.

Napoleonics are a foundational wargaming period. I've flirted with them over many years, but I'm no expert. While the tactics of column, line and square are for many the very essence of period flavour, I'm more pulled by grand-tactical games that allow one to fight whole historical battles, at least potentially.

Blucher is widely played and reviewed so it's rather late to go into detail about the rules. What I do want to write about is the use of the pre-printed unit cards and some thoughts on modelling terrain.

While the game we played employed conventional 6mm scale scenery, the armies consisted of the commercially available preprinted unit cards and I have to say that I was so engrossed in the game that I never missed or even thought about the absence of lead (or plastic) figures.

I now have all the extension sets and army packs, and these give me far more wargaming flexibility than a collection of model figures rooted in one time and place. Although I have 6mm Napoleonic armies that I was going to use, I'll now stick with the cards.

Two of the great advantages of card, tablet or block armies are their modest storage requirements and the ease with which they can be transported, and I'm thinking about scenery which meets the same criteria.

While I could create purely 2D scenery using felt, I'm currently considering slightly more realistic scenery which is nevertheless in ultra-low relief. Done properly I think it could look quite good and rather like an aerial perspective.

I already have a good collection of game mats, relatively shallow hills and roads and rivers, so that leaves urban and forest areas. For villages I'm thinking of using a template with low grey rectangles to represent houses, although I do have some Monopoly houses and hotels that could be put to use. I also have some 2mm lead buildings, but part of the aim here is to reduce weight and maintain a symbolic style. The houses would be of uniform height (no church steeples) so that unit cards could sit level on the top when villages are garrisoned. Forests would be templates covered in clump foliage, again of uniform height.

Friday, 18 March 2016

Bloody Big Battles! - Spicheren

Spicheren (6 August 1870) was a Franco-Prussian War battle which compelled the French to withdraw to the defences of Metz. In the Bloody Big Battles! refight we rolled dice for the privilege of choosing sides. I won the roll and chose the hasty and aggressive Prussians whilst my friend Ian commanded the defensive and well-armed French.

The game was fought over a 6' x 4' table using Hexon tiles to create the terrain. That involved some simplification of the contour lines, but none significant IMO. The river, roads, railway (black), towns, villages and ponds were fashioned from felt. Buildings were from a wooden toy village set. The bridge was resin. Matchsticks at the edges of the hexes were used to indicate steep slopes. Hexes that contain tree models or lichen (not enough trees) were wooded.

Deployment

Deployment
The Prussians (blue) were mostly off-table at the beginning. The main Prussian force came over the river in the north-west. The French (red) were somewhat spread out. A subsidiary Prussian force threatens to enter further to the south at Schoeneck or on the southern edge. The five white counters denote the objectives. The French must be prepared to defend the southern objectives as well as fending off the main Prussian force.

Sunday, 15 March 2015

Red Actions

I have a bucket list of rules I'd like to try out and Red Actions by The Perfect Captain is one of them. At one time I'd have felt compelled to buy and paint a couple of armies first, but why go to such self-defeating trouble when I could just label up some ceramic blocks? The Perfect Captain even offers ready-made top-downs which are ideal, so I printed them onto label stock at 90% reduction and began attaching them...

I have a strong interest in 'offbeat' early 20thC armies: the Anglo-Irish War (which I've done in 28mm), the Spanish Civil War (which I've done in 15mm for Crossfire), the Chaco War, and a whole host of wars that I've planned to do for Square Bashing including the First Balkan War, the Mexican Revolution, early WW1, the Russo-Polish War and the Chinese Warlord era. If I ever get round to doing any of the latter, it will almost certainly be in 10mm but I am put off by the number of bases I would need to paint up. That's one reason why I've been working on some Interwar rules of my own, but I will come back to that another time.

Tuesday, 9 December 2014

More cheap blocks

Whilst browsing an economy hardware store, I came across a Jenga-type game, but in miniature. The game had 48 smoothly finished wooden blocks, measuring 45mm x 15mm x 10mm. At only £1.99 each I decided to snap up four while they were still available.

I don't have any immediate use for them, but I think they could, for example,  make good 20thC ship counters. Being wood they are obviously lighter than my 'ceramic' Mah Jongg tablets and may be prone to shifting about, but that won't matter so much if they are used for a hex game.

Thursday, 27 June 2013

Rifle and Kepi: Solferino Batrep

I recruited a couple of friends at my local wargaming club to try out my Solferino scenario for Martin Rapier's Rifle and Kepi rules while I umpired. Since my previous post I've added in the French I Corps. The map and OOBs are below.

The first lesson was how not to set up Hexon II. I put it together upside-down with just a few clips and then tried to turn it over. There was a resounding crash as the pieces came apart and clattered down on the table (without mishap). I should have used more clips, but in order to speed things up we placed the Hexon on a blanket which held it together well enough.

Tuesday, 18 June 2013

Solferino Hexed

Solferino was the climatic battle of the Franco-Austrian War/Second War of Italian Unification of 1859 and my first 19th Century Grand Tactical project using Martin Rapier's Rifle and Kepi rules and Hexon II terrain. Some time ago I did begin collecting 10mm Pendraken figures for this, but I'm currently utilising the block armies.

I eventually decided to work from the map on page 59 of Richard Brooks' Solferino 1859 as it has already been stripped down to the essentials. Ignoring, for the moment, the northern, Piedmontese part of the action, I was able to get the main part of the battle onto 16 (4x4) Hexon tiles, which also happen to sit comfortably on my modestly-sized dining-room table.

Each hex represents an area 1 kilometre across. Woods are too small to be represented and high ground has not been considered. The road network has been created with 10mm wide felt strips, mostly in 12" lengths. These can easily be bent from side-to-side so there is no need to cut any curves. Cutting felt accurately is awkward. I marked it out with a ruler and a dressmaking pencil which leaves a white mark. I then cut it with scissors. All the roads shown took about half a square foot of material. I'm currently lacking blue felt for the canal and have temporarily employed a cut-up plastic bag. I haven't depicted any rivers. I don't know how significant they were.

The roads took quite a long time to set out. For a club night I would probably take a more rough-and-ready approach.

Monday, 17 June 2013

Hexon, felt roads and block armies

I've been so busy since my recent retirement from work that I've had virtually no time for wargaming, modelling or blogging, but I've broken the back of a lifetime's domestic backlog and today the coast is clear for bringing together some of the components of my 19th Century grand tactical project using Martin Rapier's Rifle and Kepi rules.

My first aim was to try out felt roads on Hexon to see how/if they stick and how wide they should be. I am planning to use brown roads for this project and black roads for my 3mm 1940 Hexblitz project. I'm glad to say that, as expected, the felt adheres quite well. The strips shown are 20mm wide. Perhaps 10mm would be adequate and, indeed, better.

The buildings are old 1/300 card ones.

Friday, 4 January 2013

Tablets for 19th Century Grand Tactical project


My quest for domino-type tablets for representing units at Grand Tactical level were rewarded almost immediately when I came across a second-hand Mah Jongg set in a charity shop for £5.75. It contained 144 white crystalline tablets measuring about 28mm x 20mm x 7mm. They have a nice chunky feel and seem ideal.

I would be posting a picture of some tablets with labels attached. The designs were quick to execute but my colour printer is currently producing rather mushy results so I'll have to experiment further.

I'm not giving up on figures, but these counters will give me a head start.

Wednesday, 19 December 2012

Counters, blocks or 2mm?

Painting all the armies I'd like to have for all the rules I'd like to play is too demanding on time and space, if not pocket, and I find myself thinking more and more about counters, wooden blocks or Irregular Miniatures' 2mm strips.


I began with making some counters for Maurice (pictured above). Counters are very cheap and straightforward. I adapted some top-downs from the Junior General website and printed the designs onto labels which were then cut with a scalpel and applied to smart laser-cut MDF bases from Pendraken.