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The empty field (lower left-hand corner) had contained a German platoon. Despite eliminating this, the British platoon (lower centre) was beginning to lose the firefight with the German platoon in the copse on the left edge. |
Many of you will know Robert Dunlop from his contribution to the
Great War Spearhead rules and scenario books and his extremely well-informed forum postings on WW1 topics. It was thus a pleasure and privilege to welcome him to my local wargames club and to play a WW1
Crossfire game which he organised.
Robert has recently been quoting chapter and verse on the Yahoo
Crossfire group about low level training and actions during WW1 - the level that Crossfire represents - so I was keen to see how a WW1 game would work with these WW2 rules.
The game was a meeting battle, a common occurrence in northern France in the early days of WW1 during the Race to the Sea. Robert posted an eloquent account of the game in the
Crossfire Yahoo Group placing it in historical context.
The absence of smoke and the relative scarcity of HMGs made this a significantly different style of game to the WW2 ones I've played but the rules worked equally well.
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Plenty of reserves but nowhere to send them except into the German meat-grinder. Miniatures are 15mm Peter Pig and Minifigs. |
The game has rekindled my interest in doing some 1914 armies, but I once again find myself spoilt for choice. For
Crossfire armies, which are small and predominantly infantry, I would normally go for 15mm figures, but for early WW1 I am very attracted to the superb 12mm Kallistra ranges. But the armies might also be used for
Square Bashing,
Bloody Big Battles! and/or
Great War Spearhead which all require relatively large numbers of bases, so 6mm Baccus figures might be a better option.